Graphic design and image editing skills through the use of creative software. Use of design principles and techniques as well as visual and graphic design software.
Graphic design and image editing skills through the use of creative software. Use of design principles and techniques as well as visual and graphic design software.
Introduction to film and its three pillars: storytelling, mise-en-scene, and cinematography. Full analysis of new texts, such as shot, scene or sequence.
An introduction to the appreciation of and critical debates around the contemporary arts. Engagement with work from artists working in a broad range of media within various settings - galleries, museums, public spaces, and other non-traditional exhibition venues.
Role of marketing research in the firm and the research process. In-depth examination and application of the research process which includes formulation of research problems, research designs, sampling issues, data collection, and analysis.
Role of marketing research in the firm and the research process. In-depth examination and application of the research process which includes formulation of research problems, research designs, sampling issues, data collection, and analysis.
Focuses on planning and evaluating advertising and other types of promotion strategies and executions. Specific topics include integrated marketing communications, strategic planning, creative brief, perspectives on consumer behavior and communication process, creative strategy, media planning and measuring effectiveness.
Focuses on planning and evaluating advertising and other types of promotion strategies and executions. Specific topics include integrated marketing communications, strategic planning, creative brief, perspectives on consumer behavior and communication process, creative strategy, media planning and measuring effectiveness.
A basic introduction to research methods in media and communications including surveys, experiments, and content analysis. Review of literature, identification of basic concepts, problems, responsibilities, and research ethics; procedures and basic techniques of data analysis. Television ratings, public opinion polls, and other methods for measuring audience feedback.
Basic concepts of time-based visual media with an emphasis on the perception and experience of moving images, kinesics, and the structure and aesthetics of cinematic language. Use of camera and audio-recording devices.
A survey of the history of documentary film and other nonfiction genres from the beginnings of film to the present. Basic theoretical concepts, practical issues and ethical considerations relevant to filmmakers working in the documentary form. Group projects involving the production of a short documentary.
Presentation of typographic structures, methodology and terminology. Introduction to the language of type as a tool of visual presentation. Strong working and applied knowledge of typography as an element of graphic design.
This course examines how gender has been a major factor in shaping our approaches and interpretations of visual culture in the past and present societies. It examines a variety of subjects in visual culture which intersect with gender.
This course is designed to provide students with an understanding of the behavior of individuals and groups in organizations. Students will identify and develop the skills needed to make an effective contribution to organization, to manage others, and to maintain a high quality of work life. Topics covered include: motivation, communication, conflict negotiation, group dynamics, leadership, organizational & job design, and change management
Major social scientific theories and concepts that examine mass media and computermediated communication. Use of foundational and contemporary concepts to examine the role of communication and information technologies in shaping interactions among economics, politics, culture, and the broader society. Study of media and communication as objects of social scientific inquiry in relation to issues such as politics of representation, social movements, inequality, affect, and the state.
Major social scientific theories and concepts that examine mass media and computermediated communication. Use of foundational and contemporary concepts to examine the role of communication and information technologies in shaping interactions among economics, politics, culture, and the broader society. Study of media and communication as objects of social scientific inquiry in relation to issues such as politics of representation, social movements, inequality, affect, and the state.
Contemporary issues in relation to drawing and illustration: creation of an image, sequential visual narrative, content. Utilizing drawing, printmaking, metaphor and visual thinking. Production via digital and traditional media.
Overview of experimental and traditional approaches in visual storytelling. Establishing connections between text and image, form and content across media. Analyzing images, transitions, subjectivity and aesthetics of selected narratives. Developing, selecting and editing visuals. Topics include visual narrative, graphic layout, storyboard, sequence, character and format.
Student projects focusing on conceptualization, planning and execution of a production cycle in a medium that student chooses to work on (e.g. television, video, documentary, web, animation, video gaming, advertising). Delivery and presentation of an output (e.g. video, artwork, interactive work, installation, performance, script).
The social, political, and technological dynamics of new media. Relationship between media technologies and society. Investigation of how new media frame our experience of the world and social relations. Examination of topics such as interactivity, convergence, democracy and the internet, privacy, surveillance, intellectual property and cyber identity.
Student projects focusing on the whole development process and documentation of the production cycle of a medium that student chooses to work on (e.g. television, video, documentary, web, interactive interface, animation, video gaming, advertising, visual arts, social media, corporate identity). Documentation (e.g. statement, report, thesis, paper) of the project as the main outcome in addition to the project presentation.
Topics will be announced when offered.
Introduction to cellular and molecular biology: the chemical properties of life, basic cell structure and function, metabolism, DNA and DNA replication, gene expression and regulation.
Bacterial cell structure and function; bacterial cell growth and development; viruses; bacteriophages; mobile genetic elements and gene transfer; molecular regulation; bacterial diversity; the archaea; microbial pathogenesis; microbial diseases; microbial ecology; human microbiota; key aspects of microbial physiology